Two
for One Horror Conundrums
by
Kristin Battestella
These
recent horror releases start off as one thing and become something
else – biting off a bit more than they can chew with a mixed bag of
entertaining, annoying, and even laughable results.
Doctor Sleep – Ewan McGregor (Nightwatch) and Rebecca
Ferguson (The Girl on the Train) lead this 2019 sequel
incorporating Stephen King's novels as well as The Shining's
changes with 1980 campers in the woods and a creepy woman in a magic
hat before Overlook Hotel landscapes, that infamous Room 237, and
terrified children. Overhead angles, upside down camerawork, and
chilling beats accent nightmares, boxing up the mind from evil, seedy
movie theaters, and subliminal revenge. Unfortunately, the
intermingled The Shining revisits and new inconsistencies keep
restarting the plot. It's odd to see people recreating characters
from the first movie alongside ghosts, telepathic explanations,
birthday parties, and drunken escapades that again reset. The first
half hour meanders, leaving the audience wondering how these 2011
strangers, eerie coastal rituals, and tempting offers to stay
youthful forever are all connected to Danny's AA meetings and his
touching fresh start as the titular orderly using his shine to ease
dying patients. The momentum changes once more eight years later
thanks to telepathic messages on the chalkboard, chilling Jedi mind
tricks, a spooky troop running low on steam, and disturbing abduction
vignettes. Interconnected visions made completely clear, automatic
writing, channeling clues, and shining lookers experiencing the
killer acts are intriguing, if jumbled together when the segments
with specific characters each deserve focus. It's great when our
shining friends finally meet – there's only a few like them in a
lifetime and now someone is eating their shine. Warnings not attract
people's attention lead to spooky silhouettes, ghostly catch ups, and
filing cabinets to store the evil in the mind. Astral projection
distortions are well done with warped reflections, ominous clouds,
bloody noses, and flickering electric amid power struggles and who's
tracking whom turnabouts. However high stakes are made simple with
easy psychic ruses and instant traveling; the build up takes longer
than the confrontations thanks to fast captures and fatal changes
leaving little time to explore anonymous vampires snuffed out in
quick shootouts. Internal struggles between alcohol and gifts are
gotten over in a brief choice before car accidents, amplified mental
powers, and rushed confrontations as the current action hurries back
to the snowy Overlook in the last hour. The powerful psychics are
suddenly vulnerable, susceptible to the hungry ghosts as the
abandoned hotel awakens – Gold Room, axed door, and all. The payoff
would have been worthwhile if we had more time with the characters,
for entire scenes mimic The Shining, falling
back on familiar corridors, typewriters, and hedge mazes rather than
fleshing out daddy issues and alcoholism as a hereditary
disease. Although entertaining with great scares and paranormal
atmosphere, the back and forth, up the stairs and down the stairs
action becomes one overlong movie serving two masters, struggling
between pacing the book on its own and falling back on the Kubrick
connections when one season of psychic vampires and then a second
season revisiting the Overlook would have done wonders.
Skip
It
Child's Play – Single mom Aubrey Plaza (Parks and Recreation)
leads this 2019 re-imagining
complete with uncanny valley ugly designs, compromised safety
protocols, and creepy commercials for the new high tech Buddi
doll. Stormy nights, disgruntled employees, and customer complaints
lead to our pretentious son obsessed with his phone and too mature to
play with a returned, defective, re-gifted doll. Instead he hangs out
on the dark streets with his hood up – emo yet hip and making
friends with a policeman neighbor when not using the doll to frighten
mom's jerky boyfriend with generic jump scares. Mistaken commands and
bonding moments are meant to be cute, getting the loneliness across
in charming montages with social statements about a robot being a
child's only friend. However, the supposed fun and games are
intermixed with mechanical point of view, glitches, glowing eyes,
creepy robotic talking, and knives. We know scary is to come –
negating the sympathy with cats in peril, misused
technology for one's own gain, and commands not to harm people
a la Terminator 2. Internal references to evil robots and
horror movies are out of touch, breaking viewer immersion because
they are for the adult audience not the young protagonists onscreen.
Lighting, shadows, and camera angles accentuate snippets of chilling
horror, but then more forced whimsy flat lines the simmering mood.
Most scenes also happen at night just for artificial menace – mom's
nasty boyfriend even takes down the outdoor Christmas lights in the
dark but it's tough to appreciate the ladder dangers, strangling
light strings, and kids wearing headphones who can't hear the lawn
equipment buzzing because of the crass overkill and laughable chopped
head hot potato. How old does a kid have to be before he realizes he
can't wish someone dead or cry when the batteries are taken out of
his evil toy? Empathy and conflict suffer between the dual attempt
at independent technological intelligence warnings and Chucky
franchise sardonic. Cheap bathroom thrills and contrived suspense
over automated devices not turning on the lights acerbate excessive
torture porn as deaths go on and on with redundant stabbings, saws,
driver-less cars, and splatter. There's no reason for the extra gore,
our youth being deaf, or the family being white. It's downtrodden
Chicago but only the supporting players are allowed to be Black in a
mainstream horror release, and placing an old black lady in terror as
if we're supposed to cheer because she's sassy to the end compounds
the back and forth humor or horror insulting the audience. The tweens
had numerous opportunities to tell an adult about the violence but
they blame the grown ups when they aren't believed. The overlong plot
and mixed motivations sway as needed, tacking on shopping hysteria,
gory marketing displays, and remote control airplane propellers
slicing a trapped crowd. The last fifteen minutes are an absurd
department store bloodbath with our kids wielding a laughably
convenient hedge trimmer. Despite potential, producer Seth
Grahame-Smith (Pride and Prejudice and Zombies) once again
runs someone else's I.P. into the ground thanks to reshoots and too
many behind the scenes hands in the pot ripping off multiple themes.
Maybe this is watchable for casual horror viewers, but the messy,
repetitive cliches aren't as fun as the original Child's Play.
What
the Heck?
Everfall
– I didn't expect this 2017 indie to be good – I just wanted to
see figure skaters in a horror movie. Epic mountains and action cam
stunts, however, try hard while our melodramatic, washed up ingenue
is late to the rink. She says there's not going to be a next time for
her boyfriend to choose the rush over her – not because she is
ditching this terribly toxic relationship, but because she fell and
is out of the competition. Flashbacks and injury scars lead to crying
in the shower, insistence that her boyfriend isn't the issue, and a
fed up coach sending her to the obscure titular festival. The
contrived family troubles, skating struggles, bad vibes boyfriend,
previous fires, and cursed arena are all revealed upfront, but our
snobby skater refuses everyone trying to help her and most of the
characters are jerks or idiots. There's a ridiculous exaggeration
about the death spiral maneuver, too – as if someone thought it was
something scary and ominous enough to make a horror movie around it
without ever showing anyone doing the move properly. Creepy rink
officials, “dark atmospheric music” captions, and people walking
around an ice rink like it is some latent scary place are too
awkward, and no one's in a rush to call the police after an off
camera witnessing of a girl shooting herself, because of course
nothing in the arena is what it appears to be. Convenient screens
show past videos yet phones are deliberately left at home, and it's
up to our concerned mom to do a Google search and read Wikipedia
aloud. Dressing Room 5 has an evil red door with talk of witches,
rituals, and kids said to be scarified in an annual reaping along
with everything else that's being thrown in here like candles,
heartbeats, and ghostly little girls being chased up and down the
same hallway. There's an angry firefighter ex-husband, too, and the
useless daredevil douche boyfriend belittling her into pranks,
injury, and ruining her skating keeps going on and on as if him being
the cause should be some kind of surprise. Emotional music matches
the imaginary resets for some of the best moments, but it's all a
horror ruse so how are we supposed to be moved when we don't know
which has really happened? There's messing with unreliability and
then there's paining your audience by faking your way through the
holes in the story. There's no reason to care about the past traumas
or comeuppance, and if this is about the horror of an asshole
boyfriend, we figured that out in the first five minutes. Not only is
this a bad horror movie, but there's next to no on ice action. I'm so
annoyed.
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