Quality
Science Fiction Tales
By
Kristin Battestella
These recent and retro
science fiction tales provide genre statements, epic adventures, and
intergalactic visuals for some speculative but quality escapades.
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Narcopolis
– Crime thrills and neo noir science fiction mix in this 2015 crowd
sourced bender as CEO drug lords, corrupt officials, and noble but
bottom dwelling cops vie for control in a futuristic world of
legalized drugs and time travel. Pharmaceutical suppression, work
cutbacks, and allotted utilities keep the public down in the city and
looking for any kind of fix, and citizens are statistics, designated
or unregistered people with unlicensed drugs deemed unworthy to have
their victimizing investigated. Cop Elliot Cowan (Lost in Austen)
begins as a typically angry lone wolf with a rap sheet and his own
muddled history, but he's trying his best to protect his family –
even if that means being late in giving his son a book for his
birthday and distancing his wife from his work. The bleak concrete
and desolate highway duty feel more grim reaper than cop as he
catalogs dead junkies in a sort of mea culpa penance. We get
the seedy mood without the unnecessary nudity, in your face music,
nightclub strobe, and slo mo flashbacks of a rock bottom disaster.
Fortunately, the cool effects are mostly reserved for future actions
as people who haven't been born yet wearing watches that aren't yet
invented pop through time thanks to freaky drugs injected through the
eye. The how and why fantastics tie the suspect evidence and shady
company dealings together, keeping the drug dystopia, contemporary
crime, and paradox twists intriguing. However, the plot does drag,
playing it safe or not going far enough as if this short premise is
stretched too thin for a feature. 2044 to 2024 also seems too recent
a time frame, with dated mobiles and skyping medical examiners also
using convoluted, hi-tech DNA scans – and come on, today's millions
of paperbacks are going to be scarce oddities seven years from now?
The half-baked megalomaniac corporate villain should have remained
unseen, and Jonathan Pryce (Tomorrow
Never Dies) accents the touching
generational aspects alongside Harry Lloyd (Game of
Thrones) – who should
have been used more. Why is he in so many movies for five minutes
cameos? Tender moments in the final act raise the future risks,
making wrongs right, and second chance escapes. Of course, the
audience figures out the on the nose references to The Time
Machine immediately, and the try
hard gritty doesn't fully address the cult like power of this drug
stranglehold – a suit at the top hiring the street peddlers to
offer candy and magic to kids door to door is still the same drug
trade in a new corporate uniform. However, the going through the
motions numbness and corruption aggravating the situation for its own
gain feels nineties throwback amid the sequestering control and
corporate parallels certainly familiar today – a little twenty year
reversal in itself. Although this isn't anything serious SF
fans haven't seen before, the futuristic framing and genre statements
make this an interesting little indie.
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Quintet
– This bleak 1979 tale – a rare science fiction outing from Paul
Newman – is an icy, desolate two hours with snowbound civilization,
small humans braving the bluster, birds a rare sight, scarce seal
hunting, and memories of trees. Echoes, broken glass, icicles, and
dangerous crackling sounds accent the ruined photos, damaged crystal
chandeliers, shaggy beards, and bundled clothes. The information
center no longer transmits, ten or twelve years have passed but who
can be sure, children and pregnancy are uncommon, and water is
everywhere but precious alongside lost life affirming opportunities
and somber river burials. Despite his chilled exterior, Newman's
Essex isn't unfeeling, however he doesn't initially realize just how
high stakes the titular game is until the coercion, explosions, Latin
oaths, slit throats, and assumed identities. He has a list of names
due revenge, but the killings must play out within the Quintet rules.
While promotions at the film's release included how to play
brochures, today us not knowing the specifics on the mysterious sixth
man in a five player game adds an interesting confusion to the high
brow competition, and viewers must pay attention to the one man SF
chess. At times, the game concepts fall flat and the trying hard
statements on the cult-like mentality of the tournament don't quite
come across. Like the solitary plodding and stilted chill it depicts,
this is slow to start and the runtime could have been trimmed, but
this shouldn't be a globe trotting, fantastic fun filled pretty
people adventure game the way a modern movie would be, either.
Mentions of five million people struggling in color coded sectors
also don't quite register thanks to the small scale production, but
prowling dogs, frozen carcasses, and on location filming at the
abandoned Montreal Expo create realism. Director Robert Altman's (The
Long Goodbye)
decision to film with a foggy, Vaseline framed camera lense, however,
misfires. The idea of the audience peering through the blurred trim
of a frosted glass adds style while hiding cut production corners –
the edging even mirrors the titular pentagon shaped symbolism that
dominates the futuristic furniture and decor. Unfortunately, the
execution is too noticeable and perhaps should have been used for
indoor scenes only. Here hope is an obsolete word, and the desperate,
arbitrary deceptions hit home the insensitive nothing else left to do
but kill pointlessness – you bleed to stay alive and help decrease
the population a little faster. Bitter tenderness and some tense
shocks accent the cerebral tone as the intriguing melancholy
escalates in the final act, and this somber, life imitating art
statement is eerily prophetic in the notion of games and movies
becoming social reality obsessions.
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Rogue One: A Star Wars Story – This 2016 offshoot set
before the original Star Wars certainly has pleasant visuals,
pretty planetary vistas, intergalactic cities, and epic island
battles. However, the spectacle doesn't overtake the sad family
separations, weapons coercion, labor camps, extremist leaders, and
bleakness of life under the Empire. Such hopelessness remains the
film's unifying thread amid ties lost and gained, near gone Jedi
philosophies, competing rebellion tactics, doubts on whether a life
like this is worth living, and where you take your stand when the
line is drawn. Those seeking it can find modern political parallels
in the cinematic tensions, but the personal attachments to the
refreshing, multidimensional ensemble are more important. There's no
romance between the leads, either, another fresh turn against the
usually required movie matchmaking. Instead, these likable rogue
heroes – including Felicity Jones (The Theory of Everything),
Diego Luna (Y tu mamรก
tambiรฉn),
Riz Ahmed (The Night Of), Donnie Yen (Ip Man), and more
– become their own reformed Han Solos. Even Alan Tudyk (Firefly)
who's hidden behind the delightfully charming K-2SO droid remains
memorable, and the audience wants these rebels from the Rebellion to
succeed in their choice for hope regardless of the consequences,
leaving their mark long after the picture assures the stolen Death
Star plans make it to Star Wars as
we know they would. Older stars such as Mads Mikkelsen
(Hannibal), Ben Mendelsohn (Bloodline), and Forest
Whitaker (The Last King of Scotland) anchor the nods to this
galaxy far, far away alongside the returning Genevieve O'Reilly as
Mon Mothma, Jimmy Smits as Bail Organa, and familiar hallmarks such
as Yavin 4, X-Wings, and more surprises. There's even an “I have a
bad feeling about this” quip – almost. Unfortunately, I'm
hesitant about the digital revival of Peter Cushing as Grand Moff
Tarkin. Absolutely positively, I love the deserved respect with such
a critical role and careful attention to detail. The composite isn't
out of place, yet, when you've watched enough of his movies, it just
reminds you that this isn't really Peter Cushing. It's a great
technical achievement, but being aware of the wizardry makes the
moral implications of using a late actor's likeness on a body double
a distraction. For all its impressiveness, a blurry hologram message
or onscreen video communiques would have sufficed, and Star Wars
footage is
used to recreate the X-Wing squadrons. There's uneven,
convoluted techno babble, too – with ridiculously simple flick the
switch/press the button/insert the data tape, some poor dialogue, and
confusing planet hopping. Rewrites, editing changes, missing scenes,
and reshoots are apparent, however the realization that this is the
Star Wars movie we didn't know we needed bests any
technicalities. Between the Prequels and the now de-canonized
Extended Universe, who knew there was room for an entire movie
leading up to the hours before Star Wars?
Where The Force Awakens understandably
re-endears with similarities to A New Hope, I'm
still surprised this mature and sophisticated catharsis is a Disney
movie. The only real trouble with this Star Wars Story is
where it goes in a viewing marathon. Always
introduce with the Original and Empire, let Han Solo in
carbonite stew and remind us why the Empire must be defeated with
Sith and Rogue One
before coming home with Return
of the Jedi and The
Force Awakens. Let this be your
bittersweet Jar Jar palette cleanser!
An
Unfortunate Skip
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Outcasts
– Although this 2011 eight episode limited series
opens
with intergalactic intrigue, the promising science fiction falls prey
to standard television trappings. This refuge from Earth isn't what
the New Haven colony had hoped – while some are grateful to be
alive, others see this bleak time for humanity as an opportunity for
power. Older adults and younger characters alike have touching
recollections of how Earth used to be, and the title fits for both
those willfully exiled and those cast beyond the colony's walls.
Unfortunately, the survival science versus planetary pursuits are
slow, few, and far between – feeling like thinly disguised The
Next Generation
meets Earth
2 threads
when not taking a backseat to teen angst or bar fights.
Archaeological evidence and alien frequencies remain B plots behind
killer husbands and Lost
delays with little purpose or explanation, and their technology
is embarrassingly all over the place – space travel and memory
revisiting machines but no way to tell if a hurricane’s a coming?
Unlikable personal twists undercut already superfluous characters who
run around each week or play cards when they are supposed to be
exploring the exiled clones, diamond oceans, and non-corporeal
beings. Obvious religious charlatan/smirking narcissists and
political coups underestimate the audience with glossed over critical
points and unnecessary on the nose tensions. Despite fine special
effects, planetary vistas, and a neo noir feeling with dark corridors
and cramped spaceships re-purposed as pioneer housing, there’s not
a lot of actual SF and the odd timeframe embraces no genre wonder.
Show us the settlement start with viruses, explorations, and excised
soldiers or move to another five years on with a firm outpost thrust
with surplus arrivals and strife. Instead, two cops do most of the
work amid one nurse and a murdering botanist, relegating the lack of
pregnancy and reproduction issues as secondary to guest of the week
Gilligan's
Island
fodder. Veteran performances from unstable and talking to ghostly
aliens in disguise Liam Cunningham (Game
of Thrones) and
the steely but surprisingly stiff and washed out Hermione Norris
(MI-5)
can't
detract
from this disappointing lack of focus, and when they say their planet
is named Carpathia after the Titanic's rescue ship, well I just think
of Vigo from Ghostbusters
II.
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